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FHSYQ

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Mastermind

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Game guide · FHSYQ

Rules, controls and help for Mastermind

Check the rule below as you play. Deduce a hidden four-colour code within ten guesses, using exact and misplaced feedback. The game area remains available above the explanation. The computer chooses four positions from six colours; repeated colours are allowed. Try the rule on the board, then read the next instruction.

Four positions, six colours and ten guesses, with repeated colours allowed. This is an independently coded free colour-code puzzle, not an official branded edition.

A focus for your next round

Use the controls beside the game rather than guessing the rules. Check guess records your attempt. Exact means correct colour and position; misplaced means correct colour in another position. Start a new round when you are ready to try again.

What counts as success

The example and rules describe the same game you can play above. Deduce a hidden four-colour code within ten guesses, using exact and misplaced feedback. Keep the goal in mind before your next move.

Work through the instructions

  1. The computer chooses four positions from six colours; repeated colours are allowed.
  2. Select a code position and then choose a colour. Fill all four positions.
  3. Check guess records your attempt. Exact means correct colour and position; misplaced means correct colour in another position.
  4. Each secret peg can match only one guess peg. Use the feedback to narrow the next guess.
  5. Find all four exact positions to win. After ten unsuccessful guesses the secret code is revealed.

Making selections and moves

The board gives you the information needed for the next action. Tap one of four positions, then a labelled colour button. Numbers identify colours as well as the swatches. Press Check guess only when all slots are filled.

Put the rules into context

Check the rule below as you play. For secret 1,1,2,2 and guess 1,2,1,3, feedback is one exact and two misplaced. The extra 3 has no match. Keep the goal in mind before your next move.

Check this before moving on

Use the controls beside the game rather than guessing the rules. Four misplaced matches do not mean four exact positions. Also, repeated colours must not be counted more times than they appear in the secret. Start a new round when you are ready to try again.

If you are unsure

On this page, what is the aim of Mastermind?

Deduce a hidden four-colour code within ten guesses, using exact and misplaced feedback. Use the labelled controls for your next action.

When I start, how do the controls work?

Tap one of four positions, then a labelled colour button. Numbers identify colours as well as the swatches. Press Check guess only when all slots are filled. The controls work with mouse or touch.

When I start, can you show an example?

For secret 1,1,2,2 and guess 1,2,1,3, feedback is one exact and two misplaced. The extra 3 has no match. The game is played locally in your browser.

For this game, which mistake should I avoid?

Four misplaced matches do not mean four exact positions. Also, repeated colours must not be counted more times than they appear in the secret. Use the labelled controls for your next action.

What rules and limits are used here?

Four positions, six colours and ten guesses, with repeated colours allowed. This is an independently coded free colour-code puzzle, not an official branded edition. A new round resets the current game.

How many people can play here?

Solo. This is local browser play, not internet matchmaking. You can start a new round from the game controls.

When I start, can the secret repeat a colour?

Yes. Any of the six colours can appear more than once. The worked example offers another way to follow the rule.

For this game, what does misplaced mean?

The guessed colour appears in the secret but not at that position, after exact matches have been accounted for. The instructions above use these same rules.

For this game, are colour numbers part of the rules?

They are labels for accessibility; the number and its colour refer to the same peg choice. The worked example offers another way to follow the rule.

During a round, can I see the answer?

The answer is shown when you solve the code or use all ten guesses. The controls work with mouse or touch.

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