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FHSYQ

Solo · FREE PLAY

Nurikabe

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Logic & numbers
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Game guide · FHSYQ

The Nurikabe playbook

Take a moment with Nurikabe before moving to another game. Create one connected sea around numbered islands of exactly the stated size, without a 2×2 sea block. Look at what changes after your first action. Read the objective before making your first input. Choose a clear next step rather than rushing through the instructions.

Play ten compact 5×5 puzzles. Some boards begin with fixed shaded sea cells.

Try a more deliberate round

Watch the feedback after an action. A message can explain whether the input was accepted or whether a rule needs attention. Refer to the controls when needed.

What you are aiming for

Create one connected sea around numbered islands of exactly the stated size, without a 2×2 sea block. Use the instructions to see which actions move you towards it. Try to explain the aim in your own words.

How a round unfolds

  1. Shade sea squares and leave islands white.
  2. Every island contains exactly one clue.
  3. Different islands cannot meet along an edge.
  4. Check puzzle verifies sizes, connectivity and forbidden sea blocks.

How to interact with the game

Click or tap squares or graph edges. Number boards include a digit pad. Undo reverses the previous change; Check puzzle validates the solution. Keep the playing area visible while using these controls. Return to the rules if the result is unexpected.

Try this example

An island labelled 1 is already complete, so its edge neighbours must be sea. Your next round may have a different position, so inspect it before acting. Keep the controls nearby.

A useful caution

Two numbered islands may not merge into one. A different version of the game may use a different rule. Watch the feedback after an action. A message can explain whether the input was accepted or whether a rule needs attention.

More answers before you play

While learning, what is the goal of Nurikabe?

Keep this in mind: Create one connected sea around numbered islands of exactly the stated size, without a 2×2 sea block.

While reading the Guide, how do I control Nurikabe?

Click or tap squares or graph edges. Number boards include a digit pad. Undo reverses the previous change; Check puzzle validates the solution.

For a quick reminder, what example helps explain Nurikabe?

Here is the relevant explanation: An island labelled 1 is already complete, so its edge neighbours must be sea.

While reading the Guide, what should I watch out for in Nurikabe?

For clarity: Two numbered islands may not merge into one.

As a new player, what format does Nurikabe offer?

Here is the relevant explanation: Play ten compact 5×5 puzzles. Some boards begin with fixed shaded sea cells.

While learning, which play mode does Nurikabe use?

The key detail is this: The mode on this page is Solo. Same-device play uses one screen; this game library does not provide internet matchmaking.

On this playing page, where should I start with Nurikabe?

The key detail is this: Shade sea squares and leave islands white.

For a quick reminder, do I need an account or a payment for Nurikabe?

Keep this in mind: No player account or payment is needed. Game scores are recreational results, not cash prizes.

How can I find Nurikabe again?

For clarity: Use the Games list or save this game page in your browser bookmarks. The Guide is linked from the playing page.

As a new player, how do I report an issue with Nurikabe?

For clarity: Use the contact form and include the game name, browser, device and the actions that led to the issue. Do not send passwords or payment details.

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